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Instructions

Voxelmap Waypoints

Instructions

You can use the below list to import all of the waypoints from the Deadmap to your voxelmap waypoints list.

To add the new points:

  1. navigate to the folder where your voxel map info is saved
    Windows: C:\Users\[yourname]\AppData\Roaming\.minecraft\mods\VoxelMods\voxelMap
    Mac: ~/Library/Application Support/minecraft/mods/VoxelMods/voxelMap
    Linux: ~/.minecraft/mods/VoxelMods/voxelMap
    Please note: with FABRIC the folder VoxelMods may have been replaced with mamiyaotaru
  2. open the file named p.nerd.nu.points
    • At the top of this file you should see something similar to this:
      subworlds:PvEEnd,PvEEvents,PveOverworld,
      oldNorthWorlds:
      seeds:
      name:Spawn, x:0, z:0, y:70, enabled:true, red:0.91764706, green:0.09803922, blue:0.003921569, suffix:,world:, dimensions:overworld#
  3. Copy the text from the box below into the name section - DO NOT leave any blank lines in between sections in your p.nerd.nu.points file
  4. If you like, you can replace "PvEOverworld" with the world name you use for your map
  5. save the file
  6. restart your minecraft client.

Waypoints ': ''