Voxelmap Waypoints
Instructions
You can use the below list to import all of the waypoints from the Deadmap to your voxelmap waypoints list.
To add the new points:
- navigate to the folder where your voxel map info is saved
Windows: C:\Users\[yourname]\AppData\Roaming\.minecraft\mods\VoxelMods\voxelMap
Mac: ~/Library/Application Support/minecraft/mods/VoxelMods/voxelMap
Linux: ~/.minecraft/mods/VoxelMods/voxelMap
Please note: with FABRIC the folder VoxelMods
may have been replaced with mamiyaotaru
- open the file named p.nerd.nu.points
- At the top of this file you should see something similar to this:
subworlds:PvEEnd,PvEEvents,PveOverworld,
oldNorthWorlds:
seeds:
name:Spawn, x:0, z:0, y:70, enabled:true, red:0.91764706, green:0.09803922, blue:0.003921569, suffix:,world:, dimensions:overworld#
- Copy the text from the box below into the name section - DO NOT leave any blank lines in between sections in your p.nerd.nu.points file
- If you like, you can replace "PvEOverworld" with the world name you use for your map
- save the file
- restart your minecraft client.
Waypoints :